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Community Building

Representation in Digital Gaming, Media Arts and Tech – Lived Stories

December 19, 2020 by Erica Hargreave Leave a Comment

aka the Elephant in the Room that people may dress up and be sickly sweet to, while they stab behind their back and behind closed doors.

Photo care of Ragn27.

Sorry that might sound harsh, but the fact that some people choose to put others down, be aggressive towards them, treat them of lesser value, and / or abuse them because of the colour of their skin, their ethnicity, their gender, their disabilities, their sexuality … etc really makes my blood boil, and leaves me generally feeling sick. Having said that, Representation and Representational Problems is a conversation we need to have to instigate change, and part of doing that is sharing our stories, despite how uncomfortable that might be. Admittedly, that was not something I realized until I became an adult. I grew up in a blissful world where that equality existed, having grown up in a family that was a mix of the arts and science with people from around the world sharing our holiday dinner table and where my parents saw each other as equals (which of course they were). It never occurred to me that that was not the norm (at least in Canada – I had seen racism and sexism in my travels), and that some people would think themselves better than another because of their skin colour, religion, gender, sexuality, or able-body. Or at least it didn’t until I began working in the media arts and technolgy.

As I set off on a walk with my 17-year-old neighbour this past weekend to talk about her aspirations in the media arts, these were all things we talked about as we explored the challenges along with the rewards of the industry she is setting forth into.

Sharing a picture of Ella here, who joined us on our walk, for a bit of grounding in a heavier post.

Importance of Characters Whom Young People Can Relate to

My neighbour is a visible minority in Canada, and so while we talked about the importance of crafting stories that you are passionate about, we also talked about the importance of increasing representation within those stories.

I told her how when I pitched my first kid’s TV series, a Canadian broadcaster told me we couldn’t do a co-production with another country as Canadian kids would not relate with children that looked and sounded different from them. Having grown up on stories from around the world and loving learning about different cultures through stories, I was at a complete loss that this was a Canadian broadcaster’s believe in a country that is made up of people from around the world. My young neighbour then told me that she’d grown up in Canada never having seen Filipino culture (her ethnic heritage) represented within the stories she consumed.

That’s a problem, as while it is great to learn about different people and cultures through your stories, if you never encounter someone like you, you feel at odds with others and a bit alone. As mentioned in Kateryna Barnes’ article on the game Kisima Innitchuna (Never Alone), stories are also an important way of connecting with your cultural roots and sharing that culture with future generations.

While not a visible minority, I do get that sense of feeling alone and at odds with others from a disability perspective. I am dyslexic, and I can’t help but wonder if I’d met a dyslexic kid in my stories growing up, if that might have helped me with my confidence in embracing how my mind works differently at an earlier age, rather than feeling I was not as academically capable as my peers. Instead, when I was younger and I encountered people with a disability in a story, they were usually negatively depicted, teaching me at the time that this was something I should hide, as media treated disability as though it was something to be embarrassed of.

For all these reasons, I am glad to have conversations like this with my young neighbour, and look forward to seeing how she addresses this in her career. I am also glad to see people like Nicole Kang addressing it on Elementari, an animated storytelling and game development platform targeted to kids and schools. If kids can put characters that they relate to in their stories and games, then they can help to start to demonstrate for others the storyworlds they wish to see.


The Dark and Unwelcoming Alley Out in the Open in the Media Arts, Tech & Game Studios

While lack of representation or representation only as evil, weak, and broken characters is destructive to the psyche and identity, what really makes my blood run cold and what I needed to forewarn my young neighbour about is the very real culture of misogyny and sexual harassment. I did not want to terrify her, but I did want her to be aware of the dangers in the media arts (and particularly game design) in order to keep herself safe.

Illustrated by Naomi Ushiyama; Indypendent / Creative Commons

Trigger Warning

I have been very lucky in that I have never been raped, but I have found myself in dangerous situations and I have found myself in psychologically abusive situations by people I thought were my friends. While I didn’t go into all of this with my young neighbour, before you read on, I should warn you that this will not be a pleasant read and may trigger things, so stop here if you need to.

As much as I hate to term it this way, I was ‘eased’ into this culture of misogyny and sexual harassment by the film industry. In that world as a young writer and actor, I learned never to trust that a business meeting was a business meeting and that a man wanting to partner with me wasn’t just them trying to sleep with me. I’m not saying that egotistically, it was just a reality, and not one that helped build my confidence in myself as a young creative. As an example, a talented director chased me for months for a meeting and when I agree and then accept an invitation to a screening party at his house with his friends, I arrived at the screening party to discover no friends and no screening. That was the night a director tried the ‘casting couch line’ on me. He was a documentary director, so I am not sure what I was to be cast as – a victim? Then there was my producer friend, who I discovered on more than one occasion using me as a lure for unstable, stalker men (I am not embellishing here – these men stalked me for months) he wanted to do business with. One of those men, I made the mistake of working for in a remote ferry-in ferry-out community as a writer and a host, before realizing that he was very unhealthily and dangerously obsessed with me. I will be forever grateful to my friend Tristan for insisting on accompanying me when the producer announced he’d only pay me if I came to pick up my pay cheque. I should add that there are some amazing men in the industry, like Tristan, Cam, and Richard who have always looked out for my safety and well-being, and there are some women that contribute to the problem of the misogyny and sexual harassment. With the latter, I am remembering one film festival when a powerful married man in the film industry was rather inappropriately and boisterously hitting on, which I dealt with by falling on my safety net of turning that into a joke. Meanwhile I learned a number of the women in the room thought I was to blame. A tip of my hat at Richard, Cam, Joanne, and Katrina for standing up for me and telling them otherwise, as well as for helping to safely extract me from the situation.

A younger me with my buddy Paul (a wonderful fellow) in our first TV Show.

All of that though was just a warm up act to what I encountered in the tech and peripherally gaming industry in 2007. There I found myself in a world in which the few of us women that were there were treated like sexual play things to use and abuse both for our minds and our bodies. On the surface the parties were fantastic with free food and booze flowing, but then you’d see how the young women were being treated as toys and someone would turn to you and ask you (in all seriousness) for a lap dance. In those early days, the same individual that asked for that lap dance, publicly claimed mine and Megan’s ideas as his own and that Megan and I were ‘working for him’ on an idea of ours that we’d entered into a partnership with his business partner. On one of my calls to their office to try and get some tech answers for that project, after getting nowhere with the lap dance requester, I asked for his business partner’s cell number so I could talk to him, and I was then put on speaker phone to their entire office and told who was I kidding, I had the partner’s number, as I was sleeping with him. I was not sleeping with him, but I am sure there are many in the tech community who still think thats how I got started there. That then lead to an uncomfortable conversation with the business partner, in which he confirmed with those that had been in the office that day that I had indeed been put on speaker phone to the entire office. Despite that, I still had to deal with the lap dance requester on the upcoming project, and when he started aggressively bullying me, the business partner did nothing when I asked him to step in. That was the first time I’ve ever asked for help in such a situation, and as someone who only asks for help when I really need it, I could not believe that no help was given. Another disturbing memory from this time was when a certain large tech company hosted a retreat that began with a drunken and bound to be trouble series of images all hashtagged on the bus ride up, including all the men lined up and peeing at the side of the highway. It was when they reached the camp that things went disturbingly badly. There were only a few women there, and after they reached the camp, one of the men shared one of the woman’s bare breasts on instagram with the trip hashtag. I commented and said that was not cool. The response was something to the effect of “Lighten up, I didn’t share her face.” That didn’t matter, as aside from other reasons, there were so few women there that it didn’t take too much figuring out as to who was in the photo. Thankfully the one female leads at the company stepped in a few minutes later and shut things down, but I still shudder to think what the situation might have been at that retreat for the few women that were there. There was good that came out of all this though, and thanks to few strong women leaders in the industry – I think of Maura Rodgers, Megan Cole, Rebecca Bollwitt, Monica Hamburg, and others, we said enough is enough and began to catalyze change. It wasn’t easy though, and I am sure it still has a long way to go.

Just a few of the strong women who stood up to the misogyny in Vancouver’s social tech industry back in 2007, as photographed by Phillip Jeffrey.
Image care of Alec Perkins, via the Wikimedia.

Just because the misogyny and sexual harassment may be less visible, especially since #MeToo, don’t kid yourselves – the problem is still there. I got a very disturbing reminder of this in the summer of 2018, when I stayed too long at a party of a guy that I trusted and thought was a friend. While that night a married man tried something inappropriate and unasked for with me, it was the friend that disturbed me – attempting to remove my top and that of another woman’s and starting to ask me ‘would I rather’ questions that involved gang rape. The glimmer of hope here was that a young kid, who worked for the two older men stood up for me, and told the aggressor that wasn’t cool.

I extracted myself from the situation in the way I always do, with humour. However, that night has disturbed me ever since, and I’ve found myself avoiding events in that world. Mainly I think, because that was someone I thought was a friend, and the night clued me into just how insidious the aggressor had been for years, doing a number of things to constantly put me down to myself and others. In thinking back, I realize this started with me standing up to him and offering an alternate viewpoint on a panel at a film festival. A disturbing element of realization that I’d been in an insidious and emotionally abusive relationship for years was that he’d been actively putting me down to others through the entirety of my attempting to put my life and career back together following my two accidents that left me learning to live with chronic pain and many new realities. I share this last bit, as the last seven years since the first car accident has opened my eyes up to those that prey on those with disabilities and other vulnerabilities, including this man who I thought was my friend and should have been there to help me back up, rather than further push me down and work to keep me there.


Creating Change

Now, while I didn’t share all of that with my young neighbour, I did share some of it, including the recent story, as I feel if change is going to happen, we need to talk about these things, and for her, I need her to be forewarned and forearmed so that she can stay safe.

Towards the end of our walk we did touch on the fact that she needed to be particularly careful in the game industry. I know for myself, I’d be very wary of entering a mainstream game studio for the reasons shared here and how unhealthy and misogynistic an environment that might be for me. That is part of the problem though, is that if women don’t feel safe in these spaces it makes it difficult to change those ecosystems.

What the face of hope and change look like to me – working with awesome creatives, like Kelly Conlin, who get excited about creating projects with me that share stories of cultural understanding and share the voices of those who should be represented equally.

I think for myself, that is why I finally started building my own teams and finding new ways of creating and producing what is in my imagination, as oppose to waiting for the permission of another to do so. I am not sure whether games will be in that mix for me (although there are a few that have been dancing through my imagination), but certainly there will be more immersive media, in which I hope to continue work with talented and supportive individuals (whether women, men, or those who identify in a different way). I hope that my young neighbour is able to do the same, and who knows, maybe at some point that will involve us creating together.


References

Barnes, K. (2019, July 24). Agniq Suannaktuq and Kisima Innitchuna (Never Alone). First Person Scholar. http://www.firstpersonscholar.com/agniq-suannaktuq-and-kisima-innitchuna-never-alone/

British Dyslexia Association. (2018, February 11). See Dyslexia Differently [Video]. YouTube. https://www.youtube.com/watch?v=11r7CFlK2sc

Jenson, J. & de Castell, S. (2016) Gamer-Hate and the “Problem” of Women: Feminism in Games. In Kafai, Tynes, & Richard (Eds.) Diversifying Barbie & Mortal Kombat: Intersectional Perspectives and Inclusive Designs in Gaming. Pittsburgh PA: ETC Press.

Innocenceii. (2020, June 8). Why YOU Would ???? at Being a Main Character [Video]. YouTube. https://www.youtube.com/watch?v=1wOEnUtxO7Q

Never Alone – Kisima Ingitchuna. (2014, August 14). Never Alone – Iñupiaq Perspectives – Joseph Sagviyuaq Sage [Video]. YouTube. https://www.youtube.com/watch?v=BK1IsVEjZKE

One Down. (2020, October 1). Filipinos in Entertainment | Breaking The Tabo | Episode 1 | One Down [Video]. YouTube. https://www.youtube.com/watch?v=9jusUSUTfm4

StoryToGo. (2020, March 15). Creating Diversity in Story Characters – a Chat with Elementari’s Nicole Kang [Video]. YouTube. https://www.youtube.com/watch?v=MxmLNc2Q934

Filed Under: #StoryToGo, Community Building, Gaming Tagged With: changing the story, representation

OE Global 2020 : A Case for Virtual and Open Conferences to Bring People Together to Share Ideas

November 23, 2020 by Erica Hargreave Leave a Comment

#OEGlobal20 - a virtual and open conference

I had the great pleasure last week to participate in the OE Global 2020 Conference virtually from my home in Richmond, BC, Canada. While I have attended other virtual events and conferences throughout the year, this one was a bit different, and more engaging and exciting for me for a number of reasons:

  • Firstly as I had been invited to speak at OE Global 2019 in Milan, but had not been able to afford to attend, it was wonderful that a virtually hosted conference made that possible.
  • Secondly as I had met a number of the delegates for the first time at another conference in 2019, and I was looking forward to ‘seeing’ them again.
  • Finally, as the conference was designed in such away to accommodate people from around the world, and as Alan Levine had created an online community for delegates to connect before, during, and after the conference.

All the hard work and strategy that the team from Taipei Medical University, OE Global, eCampus Ontario, and TU Delft put into organizing the conference paid off. Just look at the stats below.

The conference statistics from the OE Global 2020 Conference.

It seems I was not alone in the question of affordability and accessibility opening up the conference. “75% of the people were first time attendees. Doing this conference in an online fashion enabled a lot more people to participate, who perhaps wouldn’t have been able to if we’ve done it in-person.” ~ Paul Stacey of Open Education Global

One of the exciting things moving forward, post the conference is that OE Global has made all of the recorded talks open and accessible on YouTube, and will be opening up OEG Connect for others to join in the discussion and begin working together on open educational initiatives.

As you begin exploring OE Global 2020, below are the talks and workshop that I gave with others here on StoryToGo, including Lori Jones, Danielle Dubien, Lori Yearwood, and Kevin Ribble:

  • Drawing Eyes and Building Awareness Around OERs

  • StoryToGo : Building Global Connections, Opportunities and Sustainability in the Middle of a Pandemic

  • Are You Asking? Accessibility of Open Educational Resources in Online Learning

These are all projects and initiatives that we’d love to invite others to participate in. Join in the conversation, brainstorming, and planning on OEG Connect:

  • Drawing Eyes and Building Awareness Around OERs
  • StoryToGo : Building Global Connections, Opportunities and Sustainability in the Middle of a Pandemic
  • Are You Asking? Accessibility of Open Educational Resources in Online Learning

Hope to see you in the mix on OEG Connect!

Filed Under: #StoryToGo, Case Studies, Community Building, Events Tagged With: open education, virtual conference

What Broadcast Media Can Learn From Bloggers About Community Building?

May 9, 2015 by Erica Hargreave Leave a Comment

This article was originally published in Reel West Magazine, and was republished here to archive it, after the close of the magazine.

Those of you that have been paying attention to all the news coming out of the Banff World Media Festival, you may be aware that one of the new and arguably overdue additions to the festival is The AMP Accelerator presented by Shaftesbury.  The AMP Accelerator focuses on branded storytelling in the form of scripted digital series.  BUT states that “great story isn’t enough.”  Rather that “you need to know who your audience is, where they are and what they want – and once you have them, how you keep them with you.”

For anyone who is a decent digital storyteller and / or blogger, this is nothing new – building not just audience, but COMMUNITY is how they reach sizeable worldwide audiences that trust them and make them of great value to brands.

Here are some of the lessons that the traditional broadcast storytellers can learn from bloggers:

  • Start developing your story and / or characters on social media and in digital niche communities in early conception and development.  This will allow you to test out your ideas, grow your community, and create different opportunities and revenue streams for your story.
  • Don’t chase after building on popular platforms, rather choose the platforms to build on that make sense to your story and that will allow you to connect with your digital niche community.

It’s no longer acceptable for a brand to broadcast their message and hope the sales come rolling in. Building a loyal fan base is a two way conversation and needs a human approach.

Hayley Griffiths of the Lovepuffin Travel Blog

To add to Hayley’s advice here, if you are simply broadcasting your story, you are missing the ‘social’ part of social media, and quite frankly missing the mark.  To build an engaged fanbase and ultimately a community, you need to listen and respond.  If your audience feels listened to and as though they are a part of your community, they will take a personal stake in your story and help to make sure you are a success.

  • Allowing your audience to engage with your story and take a personal stake in it, does not mean losing control of your story’s direction. You are still the story’s guide and decide which roads to take.

Sound, feel and look truthful. That is, one of the most valuable elements of blogging is the trustworthiness and community building element. By being authentic, bloggers are able to transcend their specific niche and even the electronic boundaries of their blogs and become part of the community of their readers. 

Raul Pacheco-Vega of raulpacheco.org

The authenticity and trust that Raul mentions are why brands want to work with bloggers to help them to tell their stories.

  • Keep the scripted content to the ‘Show’. Scripted content in your social media will be the death of it, and make you look unauthentic and unengaged.

Don’t fear negative feedback. Social media has created a culture where people demand to comment. Often traditional media will close comments on controversial topics or delete Facebook comments and it’s deadly, because it signals that the audience’s opinion is of no value. It’s important for me to give readers the opportunity to provide an alternate opinion. This is what can grow a community, people vested in a site, because the publisher values them as readers.

Ayngelina Brogan of Bacon is Magic

While what Ayngelina says here is true, remember there is a difference between healthy debate and offensive ‘troll’ behaviour.  If someone is turning a story negative for the community, and you have tried to respond in a manner which creates for a positive debate, yet they continue to respond aggressively and offensively, making the space and the story toxic, then for the good of the community, do not be afraid to delete their comments and ban them from the community.  Remember, this is still your story, and these trolls are in all likelihood not your target audience, so don’t let them destroy it for those that are.

  • Finally, building an engaged digital community is not a “build it and they will come scenario”, rather “build it, find your niche community, engage that niche community, and that niche community will help you to grow.”

Don’t forget to connect with us on twitter at @AhimsaMedia and stay tuned to all things StoryToGo with the #StoryToGo hashtag.

Filed Under: #StoryToGo, Blogging, Community Building Tagged With: blogging, community building

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