Meet our newest storyteller, 12-year-old Henry Hargreave, who will be sharing his journey as a budding game developer and filmmaker, and the lessons he learns along the way.
Hi … I’m Henry!
Let me introduce myself. As you can probably see, I’m 12 ,but that doesn’t necessarily limit my abilities. When I was around 3, I remember telling my mom to remind me that I wanted to be a game developer. My mom said if it meant enough to me I wouldn’t forget, and I suppose I never forgot, because during the pandemic I picked up game dev using Unity (a popular game engine). Eventually I switched to Unreal Engine (another popular game engine). I’ve been really enjoying game development. Along the way I’ve picked up a few other hobbies such as drawing and 3D modelling. I picked up 3D modelling because I needed some 3D assets for my game, and I picked up drawing by getting a graphic tablet for 3D modelling. I still have a lot to learn, so I want to share my journey as a game developer, 3D, modeller, artist, filmmaker and animator with you, to keep setting myself new challenges and deadlines, and to potentially learn from any fixes that you might have for me, as I attempt to tackle ways of crafting and bringing to life all the ideas that wander through my imagination.
Game Dev Content
To start, I will be be sharing posts on the games I’m working on, and to help other people who are embarking on game development journeys of their own, I will be posting Unreal Engine Tutorials. In the meantime here are some of the resources I used to begin to learn:
How about you? Do you have some favourite tutorials that have helped you start your game development journey? If so, I’d love to hear about them in the comments below.